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7ef36d98f2
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random logic remove
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2021-05-09 00:29:01 -04:00 |
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8233847f46
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Pass sprites around
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2021-05-08 23:44:18 -04:00 |
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22b41082a7
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Properly bubble up the max fitness because some calculations use it.
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2021-05-08 09:31:11 -04:00 |
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6e718eb3b0
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Don't use separate timeout for vertical levels since more movements are
counted towards resetting the timer.
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2021-05-08 07:01:47 -04:00 |
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30ada92db7
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Add config option to turn off UI to try to speed things up.
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2021-05-08 06:41:51 -04:00 |
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d224ba7805
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Extra argument
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2021-05-08 00:42:50 -04:00 |
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0d9afa4ced
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Paranoid distrust of variable scoping
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2021-05-08 00:07:52 -04:00 |
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bd5b9cc4cb
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Log model writes.
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2021-05-07 23:43:15 -04:00 |
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2e53f92179
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Fix possible issue with iteration variable changing
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2021-05-07 23:35:10 -04:00 |
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32778cf9fd
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Added a bunch of code to add waypoints to the goal. Not sure at what
point this becomes cheating.
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2021-05-07 21:54:25 -04:00 |
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eb53739618
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Fix bitness of velocity. Added target scan function. Currently broken.
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2021-05-07 03:35:13 -04:00 |
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7fcb93c83c
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Automatically start the ROM in single thread mode.
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2021-05-06 23:58:21 -04:00 |
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55d0bff81c
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Don't reset timeout if already dropped
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2021-05-06 05:05:25 -04:00 |
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cf4842e124
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Detect falling before bonus screen reset
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2021-05-06 05:00:41 -04:00 |
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d6cf4c1505
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Consolidate UI text
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2021-05-06 04:29:13 -04:00 |
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603dcf502c
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Goal offset indicator
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2021-05-06 02:13:35 -04:00 |
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3f872c169c
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Severe punishment for falling
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2021-05-06 01:40:17 -04:00 |
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75c3ef6f4b
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Update layout
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2021-05-06 00:48:57 -04:00 |
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ca2496f7d5
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Allow repeat species again since there's no chance of accidentally
rereading the file.
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2021-05-05 20:01:16 -04:00 |
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5a12540259
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Added i3 layout for whoever may want it
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2021-05-05 18:46:34 -04:00 |
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5ed93c28da
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Added save state
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2021-05-05 18:25:42 -04:00 |
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0c42d8452c
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Don't change the timeout if we're already timed out
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2021-05-05 18:22:16 -04:00 |
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1c1307a0e2
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Don't kill the run on the bonus intro screen
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2021-05-05 18:18:59 -04:00 |
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0a59ab8b21
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Fix reset functionality
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2021-05-05 08:38:43 -04:00 |
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fda82e0cd7
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More advanced logic to calculate good tiles which allows some ropes.
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2021-05-05 05:33:35 -04:00 |
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1370bfd9a1
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Environment variable to load pool file
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2021-05-05 03:34:04 -04:00 |
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80ab0405ec
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Check text on error
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2021-05-05 00:41:09 -04:00 |
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1cd3618b6f
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Add climbing. Fix sprite list regression
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2021-05-04 23:29:31 -04:00 |
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123d7508d1
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Fix pipes in Linux with socat
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2021-05-04 20:30:52 -04:00 |
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a5b089520b
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Clean up some old garbage
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2021-05-04 08:36:50 -04:00 |
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6c1c4fa0eb
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Named pipes in Windows. It is glorious.
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2021-05-04 08:20:35 -04:00 |
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542682e126
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Added Mainbrace Mayhem state
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2021-05-04 01:46:41 -04:00 |
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2a96f6d9eb
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Handle banana wrapping
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2021-05-03 05:20:52 -04:00 |
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317578611d
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Ignore when the party x or y values are zero. This is likely wrong.
|
2021-05-03 04:39:15 -04:00 |
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52bdebfc81
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Find the exits by moving the characters and camera in a grid pattern
|
2021-05-03 03:23:04 -04:00 |
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529f5dc67a
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Remove loady
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2021-05-02 02:29:26 -04:00 |
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aa6f8babc8
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Reduce number of reads for sprite region
|
2021-05-02 01:08:32 -04:00 |
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4d078da6f8
|
Hide Play Top temporarily
|
2021-05-01 23:28:28 -04:00 |
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d90c03c3af
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Fix loading pools. Move input modification outside main loop so we can
use the timer for Promise synchronization.
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2021-05-01 23:17:59 -04:00 |
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91cf9ec489
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Include terminal window in CSS selector
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2021-05-01 22:23:16 -04:00 |
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b5f3084ddc
|
Run the check for Xpra in the background
|
2021-05-01 22:16:45 -04:00 |
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478fa59509
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Fix Xpra script
|
2021-05-01 22:04:23 -04:00 |
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42a220d39d
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Remove total genomes status message
|
2021-05-01 22:03:09 -04:00 |
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2fb5c2494c
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Fix idiotic color code
|
2021-05-01 21:47:20 -04:00 |
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aa8d27959c
|
Change how the timer is dispatched based on the threadedness of the
application.
|
2021-05-01 21:25:38 -04:00 |
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836fc09ce8
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Fix status line
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2021-05-01 20:50:13 -04:00 |
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6149f72d98
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Make sure the promises aren't dropping frames
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2021-05-01 19:55:31 -04:00 |
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63f7147458
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Remove debug junk
|
2021-05-01 19:40:33 -04:00 |
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c7819c98f2
|
Promisify everything?
|
2021-05-01 19:39:35 -04:00 |
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088c92113b
|
Add sprite index
|
2021-04-30 19:12:13 -04:00 |
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