Sour
2ccef88375
GB: PPU accuracy improvements
...
Passes all moooneye-gb tests
2020-05-31 17:19:53 -04:00
Sour
06376f8ca9
GB: Improved DMA support for GBC (timing + bug fixes)
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Fixes issues in Star Wars Racer
2020-05-27 22:50:27 -04:00
Sour
dae99e0a75
Debugger: GB - Added missing wram mirror at $E000 in memory mappings
2020-05-27 22:48:59 -04:00
Sour
4b86601faf
GB: Improved serial link emulation stub
2020-05-27 19:54:12 -04:00
Sour
d1952d33f9
Debugger: GB - Fixed disassembly for CB prefixed instructions
2020-05-26 23:56:34 -04:00
Sour
2a6504c2d4
PPU: Fixed mirroring behavior when vram address is over $7FFF
...
Prevents graphical glitches in Lemmings 2 (which appeared because the game uses addresses over $7FFF, which loaded random data outside the vram buffer)
2020-05-26 18:10:19 -04:00
Sour
faf4d62ef4
GB: Allow picking GB model (original vs color) and using a boot rom
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+Adds boot rom/sprite ram in hex editor
+Allow colorized GB games in GBC mode
2020-05-26 00:05:35 -04:00
Sour
7100eab0f1
Debugger: GB - Fixed memory mappings display issue
2020-05-25 19:43:22 -04:00
Sour
9f7ee662f9
GB: APU - Implemented volume update behavior on register writes
...
Fixes sound in Prehistorik intro
2020-05-24 22:41:54 -04:00
Sour
c32472913c
Debugger: Add basic support for wla-dx symbol files for gb roms
2020-05-24 21:57:37 -04:00
Sour
2f511530bd
GB: Stat IRQ logic improvements
2020-05-22 00:47:55 -04:00
Sour
713d18c2d4
GB: Fixed sprites with x < 8 (e.g partially offscreen) not being shown at their correct position
...
+ Re-implement BG priority flag for GBC
2020-05-21 23:55:01 -04:00
Sour
134c28ed9f
GB: Replace scanline renderer with pixel renderer
...
Probably still not very accurate
2020-05-21 20:57:00 -04:00
Sour
371a7a1ac8
Added basic support for GBC games
2020-05-19 21:31:33 -04:00
Sour
5f055110fa
Added Game Boy support
...
CPU/APU are decent - PPU is still just a scanline renderer
No Super Game Boy support yet
2020-05-18 16:11:08 -04:00
Sour
082e1932bc
Debugger: Tilemap Viewer - Added tile address field
2020-05-16 13:22:43 -04:00
Sour
983db6c27d
Debugger: Tilemap Viewer - Fixed address calculation for mode 7 tiles
2020-05-16 12:46:38 -04:00
Sour
c4389d63ba
Debugger: Lua - Added missing definition for getInput API
2020-05-16 12:02:10 -04:00
Sour
7a313572a5
Debugger: Added support for bass .sym files
2020-05-08 18:05:14 -04:00
Sour
3a41275575
Debugger: Auto-load msl/sym symbol files, if they are found (when option is enabled)
2020-05-07 21:26:16 -04:00
Sour
dfd1f9109a
Debugger: Fixed new breakpoints/etc being lost when resetting/power cycling
2020-05-07 16:59:24 -04:00
Sour
9e39c6555a
Debugger: Fixed labels not always being updated as expected when power cycling
2020-05-06 18:50:07 -04:00
Sour
9950a4d4cc
Debugger: Added copy selection option in disassembly view
2020-05-03 15:14:00 -04:00
Sour
6b4fe28e59
Debugger: Lua - Add option to auto-restart scripts after power cycling or reloading the rom
2020-05-03 14:31:34 -04:00
Sour
5daa1b6225
Video: Fixed/changed some aspect ratio calculations
...
-Fixed calculation for width for NTSC/PAL
-NTSC/PAL are PAR, as before, but 4:3/16:9 are now DAR instead, since their purpose is to fill the user's screen, regardless of overscan settings
2020-04-29 20:24:21 -04:00
Sour
5ff456bc09
Audio: Added cubic interpolation option
2020-04-28 17:56:57 -04:00
Sour
45602ed530
UI: Change volume inc/dec rate to 5
2020-04-28 17:56:40 -04:00
Sour
479e91c5f2
Debugger: Add support for assert expressions
2020-04-26 22:32:17 -04:00
Sour
e4441b5237
BS-X: Fixed loading .bs files from zip/7z files
2020-04-26 12:37:01 -04:00
Sour
dd0287088c
Version Update: 0.4.0
2020-04-25 14:43:50 -04:00
Sour
d4a9ed3677
Linux: Fixed some crashes and layout issues
2020-04-25 14:12:32 -04:00
Sour
34fbe980de
UI: Added shortcut to increase/decrease volume
2020-04-24 21:15:46 -04:00
Sour
009f3f8d46
UI: Disable netplay/movies when runahead is enabled
...
There are issues with both features when runahead is enabled
2020-04-16 20:49:54 -04:00
Sour
aa899d6b35
UI: DPI-related fixes/improvements
2020-04-13 11:21:45 -04:00
Sour
95500e6dce
Debugger: Tile Viewer - Fixed crash when opening window
2020-04-12 23:47:00 -04:00
Sour
2d0b0c47bb
Debugger: Assembler - Fixed crash when applying code changes
...
Values passed to MarkBytesAs function were not using PRG ROM offsets
2020-04-10 22:19:14 -04:00
Sour
1b4440057a
Debugger: Script Window - Fixed bug that caused a saved script on the disk to be overwritten with another script
2020-04-03 19:00:49 -04:00
Sour
4ff12ecfaa
UI: Fixed issue with random game feature that caused it to ignore .smc files
2020-03-30 16:59:25 -04:00
Sour
7c79bf2974
Debugger: Added SA-1 tab to register viewer
2020-03-02 23:08:28 -05:00
Sour
455f705e45
Debugger: Force window to update when opened while core is already paused
2020-03-01 22:02:07 -05:00
Sour
060ea6dcb5
UI: Fixed game selection screen disappearing when clicking on a deleted game that cannot be loaded
2020-03-01 21:46:37 -05:00
Sour
29175d7454
Debugger: Fixed edit label dropdown being empty from SA-1 debugger
2020-03-01 17:47:53 -05:00
Sour
379e4069d1
Debugger: Tile Viewer - Fixed presets not scrolling to the correct VRAM address
2020-02-27 20:23:43 -05:00
Sour
28443f84d6
Debugger: Fixed display issues in disassembly view for SA-1 debugger
...
Effective addresses and their values were incorrect
2020-02-27 19:59:41 -05:00
Sour
f5fbc87928
Debugger: Trace Logger - Fixed trace log not being refreshed when stepping through some coprocessors
2020-02-27 19:57:17 -05:00
Sour
65cfa2ec03
Debugger: Added option to auto-reset CDL
2020-02-26 21:45:49 -05:00
Sour
9b27cc109e
Debugger: Fixed source view mode regressions
2020-02-26 19:26:14 -05:00
Sour
e9e88da0cb
Debugger: Added CDL flags for CX4/GSU
2020-02-25 23:56:55 -05:00
Sour
dade91a189
Debugger: Added CX4 debugger
2020-02-24 22:00:52 -05:00
Sour
2e8a13e920
Debugger: Added DSP debugger
2020-02-23 22:24:58 -05:00