Souryo
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72f0d961db
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Netplay: Fixed issue that caused an instant disconnection when trying to connect to a server (among other things)
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2017-11-13 19:10:20 -05:00 |
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Souryo
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bf99f6a9ac
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Video: Fixed 270 degree rotation being mirrored
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2017-11-11 22:11:16 -05:00 |
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Souryo
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d014aed08d
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Fixed compilation error
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2017-11-11 21:00:33 -05:00 |
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Souryo
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fec2a2130b
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Video: Added option to rotate display by 90/180/270 degrees
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2017-11-11 20:55:33 -05:00 |
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Souryo
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66197f2c09
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Debugger: Improved bound checking for memory read/writes
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2017-11-11 13:24:48 -05:00 |
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Souryo
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efc934ee8e
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Debugger: Fixed CHR graphic editor not working when PPU banks are selected
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2017-11-11 12:35:39 -05:00 |
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Souryo
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be36c630f9
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Debugger: Fixed code stepping issues when a Lua script is active
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2017-11-10 19:04:22 -05:00 |
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Souryo
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6bf0453406
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Debugger: Fixed issues with "Break on debugger focus" option
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2017-11-10 18:01:28 -05:00 |
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Souryo
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8c4274e13c
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Debugger: Fixed PPU viewer causing side effects in some games
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2017-11-10 17:36:23 -05:00 |
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Souryo
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8d8b74f77f
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Linux: Fixed infinite loop when loading some .dbg files
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2017-11-10 17:18:43 -05:00 |
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retro-wertz
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64f911d58a
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Fixed Linux compilation error
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2017-10-21 20:21:39 -04:00 |
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Souryo
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abaf524e99
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UI: Fixed Mono issue with SelectionChangeComitted event
Event doesn't appear to fire properly via keyboard input on Mono
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2017-10-20 18:34:24 -04:00 |
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Joel Puig Rubio
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fcc613811f
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Updated Catalan translation (#265)
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2017-10-12 22:50:36 -04:00 |
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Souryo
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eb8f01b7e9
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Debugger: Fixed multi-threading issue that caused debugger to open up on its own while Lua scripts were running
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2017-10-09 10:07:08 -04:00 |
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Souryo
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ab91bef2b0
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Fixed compilation warnings
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2017-10-07 21:47:35 -04:00 |
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Souryo
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79bad3992c
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Updated Spanish Translation (thanks to Juan Ramón Martínez)
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2017-10-07 21:11:35 -04:00 |
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Souryo
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49262b8d31
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Debugger: Allow "Run Single Frame" shortcut to work when debugger is opened
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2017-10-07 21:09:27 -04:00 |
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Souryo
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028b2ff089
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UI: Fixed pause screen issues (was sometimes being shown when it should not have)
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2017-10-07 21:00:02 -04:00 |
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Souryo
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0c97f4ab3d
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Debugger: Fixed "Edit iNES header" outputting 16 extra bytes at the end of the file
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2017-10-07 20:37:39 -04:00 |
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Souryo
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f14855bf6b
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Savestates: Fixed 4-screen mirroring games not saving the extra 2 nametables to file
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2017-10-07 20:32:55 -04:00 |
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Souryo
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65dc9cb3a1
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DB: Fixed 4-screen games not being marked as such in DB
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2017-10-07 20:28:00 -04:00 |
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Souryo
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837032f8ea
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Debugger: Added stateLoaded/stateSaved Lua callbacks (+ fixed issues with savestate API & Lua reference cleanup)
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2017-10-07 19:48:45 -04:00 |
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Souryo
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11a06926ff
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Debugger: Lua - Added getScriptDataFolder function
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2017-10-07 15:16:14 -04:00 |
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Souryo
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4245561034
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Debugger: Lua - Remove "debug" read/write API (replaced by cpuDebug & ppuDebug enum values)
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2017-10-07 13:31:28 -04:00 |
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Souryo
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ba8540e4f2
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Debugger: Fixed Lua-related multithreading bugs
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2017-10-07 13:01:42 -04:00 |
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Arcus87
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1b0ebd4bca
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Ukrainian language update (#261)
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2017-10-07 10:24:47 -04:00 |
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Souryo
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a6a2714ab7
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Debugger: Memory viewer - reduced minimum size, improved resize logic
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2017-10-06 18:26:02 -04:00 |
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Souryo
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5ab04aa00b
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Debugger: Close all debugger windows when emulation is stopped (prevents crashes)
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2017-10-05 21:40:25 -04:00 |
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Souryo
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2f20ab5092
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Debugger: Fixed multi-threading crash in assembler
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2017-10-05 21:35:55 -04:00 |
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Souryo
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6d0e011551
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Debugger: Turn on compiled regex on x64 for syntax highlighting (2+x faster)
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2017-10-05 21:33:22 -04:00 |
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Souryo
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67b9a5c707
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Debugger: Fixed hex editor highlight issues (when loading save state, etc.)
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2017-10-05 20:48:18 -04:00 |
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Souryo
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9e032b772f
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Debugger: Fixed max length for cycle count field
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2017-10-05 20:47:40 -04:00 |
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Souryo
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00c2de85c9
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Debugger: Remember memory tools window size
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2017-10-05 19:59:24 -04:00 |
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Souryo
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1c73193f0d
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UI: Better label for integer fps mode in French
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2017-10-05 19:56:14 -04:00 |
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Souryo
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fa091a4f76
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Debugger: Lua - Async savestate functions + isKeyPressed
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2017-10-05 19:44:37 -04:00 |
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altiereslima
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37bda93008
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Portuguese translation update (#258)
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2017-10-03 20:34:14 -04:00 |
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Souryo
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9706f98636
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Debugger: Lua - Fixed drawLine drawing logic
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2017-10-03 19:39:02 -04:00 |
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Souryo
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4af7fc696e
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Debugger: Lua - Added optional param to read memory functions to return value as a signed value
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2017-10-03 19:10:23 -04:00 |
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Souryo
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ae5a1a1183
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Debugger: Lua - Fixed eventType.reset event callback
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2017-10-03 18:40:26 -04:00 |
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Souryo
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63f35598fc
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Debugger: Fixed hex editor coloring when character view is disabled
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2017-10-03 18:28:42 -04:00 |
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Souryo
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5066c89570
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UI: Fixed issue with game selection screen getting activated by keypresses when game is paused
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2017-10-03 18:18:29 -04:00 |
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Souryo
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afa4ae85e3
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Lua: Fixed getPixel() returning fully transparent pixels
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2017-10-03 17:45:37 -04:00 |
|
Souryo
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03c689a1f4
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Debugger: Fixed regression when opening debugger while game is paused
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2017-10-03 17:24:29 -04:00 |
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Souryo
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213b67064b
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Debugger: Lua - Reuse last folder when saving scripts, too
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2017-10-03 17:17:56 -04:00 |
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Souryo
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63bf64c3b2
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Spanish translation update (thanks to Juan Ramón Martínez)
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2017-10-02 18:52:20 -04:00 |
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Souryo
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f8315ac726
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Debugger: Reuse last used folder when opening a lua script
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2017-10-02 18:49:13 -04:00 |
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Souryo
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c211d135ca
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UI: Added some new shortcuts (game timer, frame counter, etc.)
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2017-10-02 18:44:36 -04:00 |
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Souryo
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a313076e2d
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UI: Fixed layout issue when entering fullscreen mode while game is paused (or if screen size does not change)
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2017-10-02 17:20:38 -04:00 |
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Souryo
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0d1e9bbcb3
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Zip: Fixed issues with non-UTF8 filenames in zip files
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2017-09-30 14:07:07 -04:00 |
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Souryo
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ef63dfa816
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Video: Added 60.0/50.0 fps mode
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2017-09-30 11:24:35 -04:00 |
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