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e1dc5946ea
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Make container texture more transparent. Try to figure out how to sort
and chunk the items.
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2021-06-14 04:18:27 -04:00 |
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8338bd12c3
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Add normals texture
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2021-06-13 06:15:55 -04:00 |
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29bad2801e
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Remove crappy ChunkMerge tool and merge collisions ourself.
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2021-06-13 06:14:54 -04:00 |
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53f0d31b52
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Properly write alpha value to final model generated by ChunkMerge
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2021-06-13 01:50:25 -04:00 |
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597fcd2f64
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It's hard to believe setting the freaking alpha property is this
complicated.
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2021-06-08 01:03:44 -04:00 |
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9ab6010ad8
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Make container model plus shaped. Remove test texture. Try a bunch of
crap to make NiAlphaProperty work. It didn't help...
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2021-06-07 13:30:00 -04:00 |
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e98a5ca9e0
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Weird paths
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2021-06-01 06:02:06 -04:00 |
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a3efb07742
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Fix model texture dependency
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2021-06-01 05:36:29 -04:00 |
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6a51609b4f
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Shift a bunch of stuff into Makefile to speed up the build.
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2021-06-01 04:36:49 -04:00 |
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a73da6408e
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Fix BSXFlags
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2021-05-31 17:04:25 -04:00 |
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2220f68d35
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Attempt to fix object collisions with ChunkMerge. Not working?
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2021-05-30 07:53:13 -04:00 |
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b7439100a1
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DXT5 compression. Use cabbage as base model, including a bunch of shader
nodes.
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2021-05-29 23:03:25 -04:00 |
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5b116f357a
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Workflow established for texturing and modeling.
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2021-05-29 09:10:46 -04:00 |
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fcd515095e
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Like seriously, he is the loudest cat in existence.
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2021-05-28 16:34:41 -04:00 |
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0bb2a6be23
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I wish my cat wouldn't lick so loudly
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2021-05-28 16:30:20 -04:00 |
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